RayZaler 0.1
The free opto-mechanical simulation framework
PhaseScreen.h
1//
2// Copyright (c) 2024 Gonzalo José Carracedo Carballal
3//
4// This program is free software: you can redistribute it and/or modify
5// it under the terms of the GNU Lesser General Public License as
6// published by the Free Software Foundation, either version 3 of the
7// License, or (at your option) any later version.
8//
9// This program is distributed in the hope that it will be useful, but
10// WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12// GNU Lesser General Public License for more details.
13//
14// You should have received a copy of the GNU Lesser General Public
15// License along with this program. If not, see
16// <http://www.gnu.org/licenses/>
17//
18
19#ifndef _RAY_PROCESSORS_PHASE_SCREEN_H
20#define _RAY_PROCESSORS_PHASE_SCREEN_H
21
22#include <RayTracingEngine.h>
23
24namespace RZ {
25 class ReferenceFrame;
26
28
29 public:
31
32 Real Z(Real x, Real y) const;
33 Real coef(unsigned int ansi) const;
34 void setRadius(Real);
35 void setCoef(unsigned int ansi, Real value);
36 void setRefractiveIndex(Real, Real);
37 virtual std::string name() const;
38 };
39}
40
41#endif // _RAY_PROCESSORS_PHASE_SCREEN_H
Definition: MediumBoundary.h:35
Definition: PhaseScreen.h:27