RayZaler
0.1
The free opto-mechanical simulation framework
PassThrough.h
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//
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// Copyright (c) 2024 Gonzalo José Carracedo Carballal
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this program. If not, see
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// <http://www.gnu.org/licenses/>
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//
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#ifndef _RAY_PROCESSORS_PASS_THROUGH
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#define _RAY_PROCESSORS_PASS_THROUGH
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#include <RayTracingEngine.h>
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namespace
RZ {
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class
ReferenceFrame;
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class
PassThroughBoundary
:
public
MediumBoundary
{
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public
:
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virtual
std::string name()
const
;
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};
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}
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#endif
// _RAY_PROCESSORS_PASS_THROUGH
RZ::MediumBoundary
Definition:
MediumBoundary.h:35
RZ::PassThroughBoundary
Definition:
PassThrough.h:26
LibRZ
include
MediumBoundaries
PassThrough.h
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