22#include <Samplers/Circular.h>
23#include <Samplers/Ring.h>
24#include <Samplers/Map.h>
39 SkyObjectShape m_shape = PointLike;
40 Real m_diameter = M_PI / 6;
41 Vec3 m_centralAxis = -Vec3::eZ();
42 bool m_random =
false;
43 unsigned int m_nRays = 1000;
51 void setShape(SkyObjectShape);
52 void setNumRays(
unsigned);
53 void setDiameter(Real);
55 void setPath(std::string
const &);
Definition: Circular.h:25
Definition: SkySampler.h:34