RayZaler 0.1
The free opto-mechanical simulation framework
BenchElement.h
1//
2// Copyright (c) 2024 Gonzalo José Carracedo Carballal
3//
4// This program is free software: you can redistribute it and/or modify
5// it under the terms of the GNU Lesser General Public License as
6// published by the Free Software Foundation, either version 3 of the
7// License, or (at your option) any later version.
8//
9// This program is distributed in the hope that it will be useful, but
10// WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12// GNU Lesser General Public License for more details.
13//
14// You should have received a copy of the GNU Lesser General Public
15// License along with this program. If not, see
16// <http://www.gnu.org/licenses/>
17//
18
19#ifndef _BENCHELEMENT_H
20#define _BENCHELEMENT_H
21
22#include <Element.h>
23#include <GL/glu.h>
24#include <GLHelpers.h>
25
26namespace RZ {
27 class TranslatedFrame;
28
29 class BenchElement : public Element {
30 TranslatedFrame *m_surfaceFrame = nullptr;
31 Real m_cachedHeight = 0;
32 GLCappedCylinder m_cylinder;
33
34 protected:
35 virtual bool propertyChanged(std::string const &, PropertyValue const &) override;
36
37 public:
40 std::string const &,
42 Element *parent = nullptr);
43
44 virtual ~BenchElement() override;
45 virtual void nativeMaterialOpenGL(std::string const &role) override;
46 virtual void renderOpenGL() override;
47 };
48
49 RZ_DECLARE_ELEMENT(BenchElement);
50}
51
52#endif // _BENCHELEMENT_H
Definition: BenchElement.h:29
Definition: Element.h:393
Definition: Element.h:173
Definition: GLHelpers.h:180
Definition: Element.h:58
Definition: ReferenceFrame.h:59
Definition: TranslatedFrame.h:25