RayZaler 0.1
The free opto-mechanical simulation framework
CircularWindow.h
1//
2// Copyright (c) 2024 Gonzalo José Carracedo Carballal
3//
4// This program is free software: you can redistribute it and/or modify
5// it under the terms of the GNU Lesser General Public License as
6// published by the Free Software Foundation, either version 3 of the
7// License, or (at your option) any later version.
8//
9// This program is distributed in the hope that it will be useful, but
10// WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12// GNU Lesser General Public License for more details.
13//
14// You should have received a copy of the GNU Lesser General Public
15// License along with this program. If not, see
16// <http://www.gnu.org/licenses/>
17//
18
19#ifndef _CIRCULAR_WINDOW_H
20#define _CIRCULAR_WINDOW_H
21
22#include <OpticalElement.h>
23#include <MediumBoundaries/CircularWindow.h>
24#include <GLHelpers.h>
25
26namespace RZ {
27 class TranslatedFrame;
28 class CircularWindowBoundary;
29
31 GLCappedCylinder m_cylinder;
32 CircularWindowBoundary *m_inputBoundary = nullptr;
33 CircularWindowBoundary *m_outputBoundary = nullptr;
34 TranslatedFrame *m_inputFrame = nullptr;
35 TranslatedFrame *m_outputFrame = nullptr;
36
37 Real m_thickness = 1e-2;
38 Real m_radius = 1e-2;
39 Real m_mu = 1.5;
40
41 void recalcModel();
42
43 protected:
44 virtual bool propertyChanged(std::string const &, PropertyValue const &) override;
45
46 public:
49 std::string const &,
51 Element *parent = nullptr);
52
53 virtual ~CircularWindow() override;
54
55 virtual void nativeMaterialOpenGL(std::string const &) override;
56 virtual void renderOpenGL() override;
57 };
58
59 RZ_DECLARE_OPTICAL_ELEMENT(CircularWindow);
60}
61
62#endif // _CIRCULAR_WINDOW_H
Definition: CircularWindow.h:27
Definition: CircularWindow.h:30
Definition: Element.h:393
Definition: Element.h:173
Definition: GLHelpers.h:180
Definition: OpticalElement.h:87
Definition: Element.h:58
Definition: ReferenceFrame.h:59
Definition: TranslatedFrame.h:25