RayZaler 0.1
The free opto-mechanical simulation framework
RZ::LineVertexSet Struct Reference

Public Member Functions

void renderOpenGL ()
 
void clear ()
 
void push (Vec3 const &origin, Vec3 const &dest, const GLfloat *color, const GLfloat *color2=nullptr)
 

Public Attributes

std::vector< GLfloat > vertices
 
std::vector< GLfloat > colors
 
GLfloat lineWidth = .25
 
GLushort stipple = 0xffff
 

The documentation for this struct was generated from the following files: