RayZaler 0.1
The free opto-mechanical simulation framework
|
Public Member Functions | |
ScatterVec (double x, double y) | |
ScatterVec (double) | |
ScatterVec (int) | |
ScatterVec & | operator+= (ScatterVec const &) |
ScatterVec & | operator-= (ScatterVec const &) |
ScatterVec & | operator/= (double) |
ScatterVec & | operator*= (double) |
ScatterVec | operator+ (ScatterVec const &) const |
ScatterVec | operator- (ScatterVec const &) const |
bool | inRange (const ScatterVec &min, const ScatterVec &max) const |
Public Attributes | |
union { | |
struct { | |
double x | |
double y | |
} | |
double coord [2] | |
}; | |