RayZaler 0.1
The free opto-mechanical simulation framework
BlockElement.h
1//
2// Copyright (c) 2024 Gonzalo José Carracedo Carballal
3//
4// This program is free software: you can redistribute it and/or modify
5// it under the terms of the GNU Lesser General Public License as
6// published by the Free Software Foundation, either version 3 of the
7// License, or (at your option) any later version.
8//
9// This program is distributed in the hope that it will be useful, but
10// WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12// GNU Lesser General Public License for more details.
13//
14// You should have received a copy of the GNU Lesser General Public
15// License along with this program. If not, see
16// <http://www.gnu.org/licenses/>
17//
18
19#ifndef _BLOCKELEMENT_H
20#define _BLOCKELEMENT_H
21
22#include <Element.h>
23#include <GL/glu.h>
24#include <GLHelpers.h>
25
26namespace RZ {
27 class TranslatedFrame;
28 class RotatedFrame;
29
30 class BlockElement : public Element {
31 TranslatedFrame *m_sides[6];
32 RotatedFrame *m_rotatedSides[6];
33
34 Real m_cachedLength, m_cachedWidth, m_cachedHeight;
35 bool m_wireFrame = false;
36 void initSides();
37
38 protected:
39 virtual bool propertyChanged(std::string const &, PropertyValue const &) override;
40
41 public:
44 std::string const &,
46 Element *parent = nullptr);
47
48 virtual ~BlockElement() override;
49 virtual void renderOpenGL() override;
50 };
51
52 RZ_DECLARE_ELEMENT(BlockElement);
53}
54
55#endif // _BlockELEMENT_H
Definition: BlockElement.h:30
Definition: Element.h:393
Definition: Element.h:173
Definition: Element.h:58
Definition: ReferenceFrame.h:59
Definition: RotatedFrame.h:25
Definition: TranslatedFrame.h:25