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Real | lensletRadius () const |
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void | setCurvatureRadius (Real) |
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void | setRefractiveIndex (Real, Real) |
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void | setConvex (bool) |
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void | setWidth (Real) |
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void | setConicConstant (Real) |
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void | setHeight (Real) |
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void | setCols (unsigned) |
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void | setRows (unsigned) |
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virtual std::string | name () const override |
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bool | reversible () const |
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SurfaceShape * | surfaceShape () const |
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template<class T > |
T * | surfaceShape () |
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template<class T > |
T const * | surfaceShape () const |
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EMInterface * | emInterface () const |
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template<class T > |
T * | emInterface () |
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template<class T > |
T const * | emInterface () const |
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virtual std::string | name () const =0 |
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virtual void | cast (RayBeam &) const |
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virtual void | transmit (RayBeamSlice const &) const |
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◆ name()
std::string LensletArrayBoundary::name |
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const |
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overridevirtual |
The documentation for this class was generated from the following files:
- LibRZ/include/MediumBoundaries/LensletArray.h
- LibRZ/src/MediumBoundaries/LensletArray.cpp