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virtual void | display () override |
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void | pushOptoMechanicalModel (OMModel *) |
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void | setShowApertures (bool) |
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void | setShowElements (bool) |
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void | setHighlightedBoundingBox (Element *) |
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OMModel * | omModel () const |
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void | setOrientationAndCenter (RZ::Matrix3 const &R, RZ::Vec3 const &O) |
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void | pushReferenceFrameMatrix (const RZ::ReferenceFrame *frame) |
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void | pushElementMatrix (Element *) |
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void | popElementMatrix () |
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GLfloat * | refMatrix () |
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void | updateRefMatrix () |
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void | setApertureColor (GLfloat r, GLfloat g, GLfloat b, GLfloat a) |
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void | setApertureColor (const GLfloat *rgb) |
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void | setApertureColor (Vec3 const &) |
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void | setApertureThickness (unsigned int) |
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void | setEventListener (GLModelEventListener *listener) |
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virtual void | configureLighting () |
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virtual void | display ()=0 |
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void | tick () |
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void | drawElementApertures (const Element *) |
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◆ display()
void RZGLModel::display |
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The documentation for this class was generated from the following files: