RayZaler 0.1
The free opto-mechanical simulation framework
RZ::GLRenderEngine Class Reference
Inheritance diagram for RZ::GLRenderEngine:

Public Member Functions

GLCurrentViewview ()
 
GLFrameGridaddGrid (std::string const &, ReferenceFrame const *frame)
 
void setModel (GLModel *)
 
GLModelmodel () const
 
void setAxesZoom (Real)
 
void zoom (Real delta)
 
void zoomToBox (ReferenceFrame const &ref, Vec3 const &p1, Vec3 const &p2)
 
void incAzEl (Real deltaAz, Real deltaEl)
 
void roll (Real delta)
 
void move (Real deltaX, Real deltaY)
 
void setZoom (Real delta)
 
void setCenter (Real, Real)
 
void setRotation (Real, Real, Real, Real)
 
void setView (GLCurrentView const *)
 

Protected Member Functions

void setOrientationAndCenter (RZ::Matrix3 const &R, RZ::Vec3 const &O)
 
void drawCornerAxes ()
 
void drawGrids ()
 

The documentation for this class was generated from the following files: