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GLCurrentView * | view () |
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GLFrameGrid * | addGrid (std::string const &, ReferenceFrame const *frame) |
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void | setModel (GLModel *) |
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GLModel * | model () const |
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void | setAxesZoom (Real) |
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void | zoom (Real delta) |
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void | zoomToBox (ReferenceFrame const &ref, Vec3 const &p1, Vec3 const &p2) |
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void | incAzEl (Real deltaAz, Real deltaEl) |
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void | roll (Real delta) |
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void | move (Real deltaX, Real deltaY) |
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void | setZoom (Real delta) |
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void | setCenter (Real, Real) |
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void | setRotation (Real, Real, Real, Real) |
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void | setView (GLCurrentView const *) |
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void | setOrientationAndCenter (RZ::Matrix3 const &R, RZ::Vec3 const &O) |
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void | drawCornerAxes () |
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void | drawGrids () |
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The documentation for this class was generated from the following files: